Seidel's Algorithm
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Seidel's algorithm is an algorithm designed by
Raimund Seidel Raimund G. Seidel is a German and Austrian theoretical computer scientist and an expert in computational geometry. Seidel was born in Graz, Austria, and studied with Hermann Maurer at the Graz University of Technology. He earned his M.Sc. in 1 ...
in 1992 for the all-pairs-shortest-path problem for undirected, unweighted, connected graphs. It solves the problem in O(V^\omega \log V) expected time for a graph with V vertices, where \omega < 2.373 is the exponent in the complexity O(n^\omega) of n \times n
matrix multiplication In mathematics, specifically in linear algebra, matrix multiplication is a binary operation that produces a matrix (mathematics), matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the n ...
. If only the distances between each pair of vertices are sought, the same time bound can be achieved in the worst case. Even though the algorithm is designed for connected graphs, it can be applied individually to each connected component of a graph with the same running time overall. There is an exception to the expected running time given above for computing the paths: if \omega = 2 the expected running time becomes O(V^2 \log^2 V).


Details of the implementation

The core of the algorithm is a procedure that computes the length of the shortest-paths between any pair of vertices. In the worst case this can be done in O(V^\omega \log V) time. Once the lengths are computed, the paths can be reconstructed using a
Las Vegas algorithm In computing, a Las Vegas algorithm is a randomized algorithm that always gives Correctness (computer science), correct results; that is, it always produces the correct result or it informs about the failure. However, the runtime of a Las Vegas alg ...
whose expected running time is O(V^\omega \log V) for \omega > 2 and O(V^2 \log^2 V) for \omega = 2.


Computing the shortest-paths lengths

The Python code below assumes the input graph is given as a n\times n 0-1
adjacency matrix In graph theory and computer science, an adjacency matrix is a square matrix used to represent a finite graph (discrete mathematics), graph. The elements of the matrix (mathematics), matrix indicate whether pairs of Vertex (graph theory), vertices ...
A with zeros on the diagonal. It defines the function APD which returns a matrix with entries D_ such that D_ is the length of the shortest path between the vertices i and j. The matrix class used can be any matrix class implementation supporting the multiplication, exponentiation, and indexing operators (for exampl
numpy.matrix
. def apd(A, n: int): """Compute the shortest-paths lengths.""" if all(A j] for i in range(n) for j in range(n) if i != j): return A Z = A**2 B = matrix( j"> [1 if i != j and (A j

1 or Z j] > 0) else 0 for j in range(n)] for i in range(n) ] ) T = apd(B, n) X = T * A degree = [sum(A j] for j in range(n)) for i in range(n)] D = matrix( j"> [ 2 * T jif X j] >= T j] * degree[j] else 2 * T j] - 1 for j in range(n) ] for i in range(n) ] ) return D
The base case tests whether the input adjacency matrix describes a complete graph, in which case all shortest paths have length 1.


Graphs with weights from finite universes

Algorithms for undirected and directed graphs with weights from a finite universe \ also exist. The best known algorithm for the directed case is in time \tilde(M^ V^) by Zwick in 1998. This algorithm uses rectangular matrix multiplication instead of square matrix multiplication. Better upper bounds can be obtained if one uses the best rectangular matrix multiplication algorithm available instead of achieving rectangular multiplication via multiple square matrix multiplications. The best known algorithm for the undirected case is in time \tilde(MV^\omega) by Shoshan and Zwick in 1999. The original implementation of this algorithm was erroneous and has been corrected by Eirinakis, Williamson, and Subramani in 2016.


Notes

{{reflist, 1 Graph algorithms Polynomial-time problems Computational problems in graph theory Articles with example Python (programming language) code Graph distance